Long Term Plan Computing 2020-21CTA
Computing in EYFS
In our Foundation Stage, computing is predominantly covered within the Understanding of the World area of learning, and computers are used to support learning in other areas such as Literacy, Mathematics and Physical Development. Throughout their time in Early Years the children learn to complete a simple programme on a computer, and use a range of ICT hardware to interact with age appropriate computer software. Our children have the opportunity to learn using Sherston software which supports their basic skills in computing. Our children are stimulated and motivated to learn in our Early Years, where we build on children’s prior knowledge and first hand experiences, this is supported by parents sharing information and photographs of their child using computers and identifying technology in their home.
Intentions (whole school)
All pupils at Horbury Primary Academy have the right to have rich, deep learning experiences that balance all the aspects of computing. With technology playing such a significant role in society today, we believe ‘Computational thinking’ is a skill children must be taught if they are to be able to participate effectively and safely in this digital world. A high-quality computing education equips pupils to use creativity to understand and change the world.
Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. We aim to ensure that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world. We teach a curriculum that enables children to become effective users of technology who can:
- Understand and apply the essential principles and concepts of Computer Science, including logic, algorithms and data representation.
- Analyse problems in computational term, and have repeated practical experience of writing computer programs in order to solve such problems.
- Evaluate and apply information technology analytically to solve problems.
- Communicate ideas well by utilising appliances and devices throughout all areas of the curriculum.
In Key Stage 1, the children will learn to understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. They will be taught to create and debug simple programs and use logical reasoning to predict the behaviour of simple programs. They will be shown how to use a range of technology purposefully to create, organise, store, manipulate and retrieve digital content as well as recognise common uses of information technology beyond school. They will be taught to use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies. Each of these skills will be taught through exciting half termly units.
In Key Stage 2, the children will design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. They will use sequence, selection, and repetition in programs, use logical reasoning to explain how some simple algorithms work and correct errors in algorithms and programs. Children will be taught to understand computer networks, including the internet, and the opportunities they offer for communication and collaboration. They will use search technologies effectively, learn to appreciate how results are selected and ranked, and be discerning in evaluating digital content. Children will be taught to select, use and combine a variety of software (including internet services) on a range of digital devices to create a range of programs, systems and content that accomplish given goals.
All children will be taught to use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour and identify a range of ways to report concerns about content and contact.
After the implementation of this robust computing curriculum, children at Horbury Primary Academy will be digitally literate and able to join the rest of the world on its digital platform. They will be equipped, not only with the skills and knowledge to use technology effectively and for their own benefit, but more importantly – safely. The biggest impact we want on our children is that they understand the consequences of using the internet and that they are also aware of how to keep themselves safe online.
As children become more confident in their abilities in Computing, they will become more independent and key life skills such as problem-solving, logical thinking and self-evaluation become second nature.
Computing Parent Guides
Online advice for parents and families living in a digital world:
NSPCC – Net aware – guide to networks, apps and games
Advice for parents relating to Tik Tok
Parent info – help for parents and families in a digital world
Social Media Safety cards: